City of Titans Wiki

Overview[ | ]

The artificial island of Ironport is always bustling and active, still a seat of all sorts of industries, licit and otherwise. Home to a thriving port and numerous factories, there’s always the feeling that something is going on just beneath the surface. Members of the syndicates lurk in back alleys, behind a veil of legitimate business. It’s very warm and active in some places, others are a little bit “off”, and others are just outright foreboding.

History[ | ]

Ironport has always been the seat of Titan City’s industrial economy. Located in an ideal position to take advantage of New England’s abundant natural resources, Ironport has helped elevate Titan City from a collection of tiny settlements to the economic powerhouse it is today.


But Ironport is far from a shining icon of industry.


Though Ironport was first established in the 1800s, when Weston opened its first steel mill, the real history of Ironport began in 1909, after it rose from the ashes of the great fire. Before the fire, IronPort was home to a few factories across a narrow bay from Weston. The fire on the southern peninsula broke out from one of these mills, and devastated the neighboring town of Clarkstown. Following the fire, citing safety precaution, it was not the first such industrial accident, a channel, nominally for fire control, was cut between the industrialized Ironport, and the residential areas to the west. The wreckage of the fire was piled up, and became the foundation to an expansion of the newly formed island, and in short order, the source of so much destruction was transformed into the heart of rebirth.


Located at the nexus of multiple major industrial trade routes, the newly rebuilt Ironport quickly established itself as an industrial powerhouse. The channel and land reclamation efforts had turned the area into an ideal transport hub. The advent of the second World War only served to strengthen Ironport’s position, when the area served as a major manufacturing hub for the Atlantic theater, creating ships and weaponry.


Where there is wealth, corruption soon follows, and Ironport is no exception.


Since the 1920s, the syndicates of Titan City have been trying to control the flow of wealth in Ironport. Countless groups have tried to take control over the area over the years, clashing in secret in the back alleys of Harborside and beneath the factories of Milltown. Through secret wars and government crackdowns, only one syndicate has risen above all others in Ironport: The Black Rose. The shadowy syndicate, through their manipulation of the Pyrebrands, has burrowed its way into nearly every aspect of Ironport: taking cuts from taxes and tariffs, smuggling illegal goods on industrial ships, and extorting protection money from every factory in the area. Their word in Ironport is law, though it’s far from undisputed. The Five Dragons, using the Unforgiven as their proxy, and the Barons have both made pushes into the area, claiming minor footholds in the various districts.


Ironport may be the city’s industrial and cargo transit hub, but there’s a war seething just below the surface. To counter the gangs, the Barons have made a move on the district as well, attempting to protect the people of Ironport from the dueling factions. It is only a matter of time before the current status breaks down. All the while, dark secrets lurk inside the factories and shipyards of Ironport. Strange monsters, ruthless criminals… and a sleeping titan that could threaten to turn all of Titan City on its head.

Locations[ | ]

TBA

Neighborhoods[ | ]

  • The Dive: Located in (or rather, underneath) the waters of Ironport, The Dive is requented by divers and adventure seekers who wish to find the ships that perished here during the Fire of 1908. It’s only marking is a small floating platform and some buoys. Beneath the surface, however, is a massive chasm filled with the charred remains of sunken ships.
  • Harborside: One of the nicer sections of Ironport, though one has to narrow their definition of “nice” to be in relation to a collection of neighborhoods that are dependent on industrial imports/exports and steel mills. Brick structures dominate the landscape, giving it an almost cozy feel at times. Organized crime has a heavy presence here.
  • Milltown: Milltown is a bustling hub of factories and steel mills. Activity here is constant, both legal and otherwise. Industrial architecture is dominant, even amongst non-industrial buildings.
  • Noreastern Slips: Converted to supply warships during World War II, the Noreastern Slips were only partially converted back after the war. A strong criminal presence in the area has slowed the reconstruction of the neighborhood considerably, so you can still see WW2 Era propaganda (including some “Kilroy was here” graffiti) on some buildings, which have been converted into bases for the various factions in the area or service the small airfield on the eastern side of the island.
  • Southend Docks: The Southend Docks are the main seat of industrial exports for Titan City. They are bustling and active with brightly colored shipping containers lining the docks, and small warehouses for interim storage are located along the shore. All that marrs the efficiency of the place is a persistent gang war and the occasional fishman attack.

See Also[ | ]