Overview[ | ]
In City of Titans, Players choose a Primary and Secondary Power Set which have a Basic Playstyle (Melee, Ranged, Control, Support, Protection, Summons). At creation, characters select from a list appropriate to the Basic Playstyle as determined by their Archetype and Specification (see Archetypes). These power sets consist of 9 tiers that unlock at certain levels, some tiers such as Tiers 3 and 7 can unlock two powers (of which you can only select one) while other tiers only unlock one power.
Primary, Secondary, and Tertiary Power Sets[ | ]
Primary Power Sets are the most potent and define an Archetype’s essential role - every character gets one. Secondary Power Sets are somewhat less potent and define a secondary role and playstyle aspect for the player. Once again each character gets only one. Tertiaries are the weakest, but you can choose a wide range of them and any Archetype can use any Tertiary set.
Example: A character that is a Stalwart Archetype will have a Defensive, or Protection-based Primary Power Set like Invulnerability. If a Stalwart Archetype is wanting to spec into a Melee Secondary Set, they would then pick Bulwark as their Specification and choose from one of the Melee Power Sets such as Super Strength.
The Launch Power Sets[ | ]
Protection | Melee | Ranged | Support | Control |
---|---|---|---|---|
Atrophic Aura | Fighting Prowess | Atrophic Blast | Barrier Generation | Force Control |
Grit | Kinetic Melee | Force Blast | Devices | Gravity Control |
Invulnerability | Massive Melee | Lethality | Preservation | Illusion Contol |
Solid Form | Super Strength | Psychic Blast | Strategy | Power Control |
Super Agility | Tactical Combat | Vampiric Blast | Vampiric Emanation | Psychic Control |
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